» » Character Creation for Video Games with J Hill
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  • Date: 4-12-2019, 09:58
4-12-2019, 09:58

Character Creation for Video Games with J Hill

Category: Tutorials

Character Creation for Video Games with J Hill
Video: .MP4, 1920x1080, 30 fps | Audio: AAC, 48 kHz, 2ch | Duration: 22h
Genre: eLearning | Language: English | Size: 15.4 GB

Instructor J Hill will take you through the entire process of making a AAA game character of your own using tools & techniques used in the Video Game industry.

Follow along in this 8 week course as J teaches you his step by step methods of creating high resolution source meshes for baking in ZBrush as well as re-topology methods in Maya for creating low resolution models for texturing, rendering, and animation.

​Students will also be introduced to the PBR texturing workflow and texture their characters using Substance Painter. These skills are essential for creating real-time character models used video games and VR today. Finally, learn how to import assets into Marmoset for the final rendering and how to present your character in a portfolio to make an impact.​

Homepage
https://www.mold3dacademy.com/character-creation-for-video-games.html

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Character Creation for Video Games with J Hill

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